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Everything, Everywhere, All at Once

This one’s been cooking for a while. There’s no single theme here, it’s a bit of everything: a full talent system, draft strategies, scouting overhaul, cosmetics, and a pile of quality-of-life improvements across both games. Let’s get into it.


🌳 Player Talents

This is a big addition. Your players now have access to talent trees. As they gain experience, they earn talent points that you can spend across four trees:

  • Discipline: Boost training effectiveness, XP gains, and attribute progression. Talents like Training Focus, Replay Scholar, or Growth Catalyst let you fine-tune how fast and in which areas your player develops.
  • Resilience: Manage the mental and physical side, reduce morale losses, improve condition recovery, handle pressure better. Talents like Longevity and Peak Extension help your veterans stay competitive longer.
  • CS Specialist / MOBA Specialist: Game-specific trees that boost map mastery XP, weapon mastery, or champion pool progression, and directly improve in-game attributes like Accuracy, Composure, or Vision during matches.

Pick which branches to invest in, unlock new talents as you go, and shape your players to fit your strategy. You can reset talents if you want to try a different path.


🎮 CS Draft

This is a big one. You can now pre-configure your draft strategies directly from the Playbook. Set up your overall draft plan: priority picks, bans, fallback option, or define a specific strategy for each opponent. And if you can’t be there for a live draft, your pre-configured strategy will execute automatically.


🕵️ Improved Scouting

A bunch of improvements to scouting and player search:

  • Scouting Report Summary: When scouting is complete, you now get a proper report: an overall rating (S+, S, A+, B-…), a written note from the scout, and a list of pros and cons. Makes it much easier to evaluate a player at a glance without digging into every attribute.
  • Solo Queue Sessions: A new task type. Send your players to grind Solo Queue: they’ll improve their skills, but more importantly, they’ll discover new players for you. It’s a way to passively grow your scouting network without doing everything manually.
  • Flexible Scouting Duration: You’re no longer locked to fixed 1-hour sessions. Choose how long you want to scout a player: spend more time on high-priority targets, or do quick scans across a wider pool.
  • Scouted / Unscouted Filter: Filter player search results to only show players you’ve already scouted, or the ones you haven’t. Useful to know where to focus your efforts.
  • Multi-Sort: Sort search results by multiple criteria at once.
  • Label Filters: Filter searches by included/excluded labels for more targeted results.

🏷️ Player Labels

You can now tag any player with custom labels. The main use case is building more precise saved searches: create shortlists, mark transfer targets, group players by playstyle, whatever you need.

Labels also work in the CS Playbook: you can assign strategy tasks to players with specific labels, so swapping players in and out of strats doesn’t require reconfiguring everything.


🏆 MOBA Improvements

  • Kill Feed Plate Skins: When a player gets a kill during a match simulation, their kill feed plate can now have a skin. There are multiple rarities to collect: from the subtle Shimmer effect to animated Holographic and Glitch plates. You can purchase them from the shop and equip them per player.
  • Relooked Champion Pool: The champion pool screen got a full redesign with a cleaner layout.

🎮 More CS Improvements

  • Playbook Label Holders: Assign strategy roles by player label in your playbook: makes it easy to swap players without touching the strat itself.
  • Mastery Progression Tracking: Progress reports now include a detailed table showing XP gains broken down by map and side.
  • Callout Search: A search filter in the callout picker. No more scrolling through the entire list.
  • Task Lock Preview: You can now see task lock properties (duration, sync…) directly on the strategy plan without going into edit mode.

⚡ Quality of Life

  • Skip & Claim All: Skip through completed matches and claim all rewards at once instead of tapping through each one.

That’s it for this one. As always, feedback is welcome on Discord!

- Leavzou